Yes I was actually using the open game event of the Pause Menu Screen to then call the Dialogue Node.
by the Button List menu part, you mean like building the Dialogue out the 3 buttons which then will point to a "Sub Menu Screen"?
Hello @gamingislove I would like to hear your recommendation about the best approach to handle the following scenario
I'm working on the game Pause Screen Mechanics, the issues I've found are:
1) When Pausing the game the Dialogue box doesn't anim…
Hi GiL, is there any reason why the Sight range is limited by the global detection range? it took some minutes for me to realize the handles were okay, but the sight range can not be larger then the enemy detection range.
It is running perfectly fine with Unity 2020.2.1f, but I would recommend backup and delete the current ORK Framework Asset cache, and re download it from the Package manager of the Unity version you plan to use.