Why can't I call BattleEvent from BattleAi?
It's hard to make every action, move, wait, etc. all Ability.
For example, it's very difficult to create an enemy AI for a real time battle like "move to x-axis for 3 seconds, wait for 2 seconds and fire a fireball".
I'm not sure if I'm making it right or not.
Or am I making it wrong?
I've read all the tutorials and HowTos, but there is no detailed description of this problem.
The one about movement is