I'm trying to set up a rotating sphere that always looks at the player, with like a 1 second fade. The problem comes when setting up any sort of fade. It always restricts the rotation to only the Y axis.
This isn't a problem if there is no fade.
As of right now I can't find a way to rotate-to smoothly with any sort of Fade. I tried changing position with a tiny increment set up with "face direction" and moving towards the player, but this updates every frame so there isn't a nice slow fade.