Hey! I just got my character's new IK/mechanim animations done and am ready to start testing them out. I remember that there was a section in the tutorial about mechanim, but I can't find it now.
In the following picture I am attempting to use the 3rd person with camera/flying from unity asset store as it controls exactly as I want for the game.
There are 2 problems. 1. The camera needs to point to the character to control. Since ORK spawns a clone instead of the original... Is there a way to target the clone? I thought about pausing the game and setting the target in-game. But I dont know if that will save. 2. As you can see in the image it comes with 3 scripts that control movement and other small details, such as moving in the direction of the camera. Is it possible to let these scripts run by disabling movement in Ork?