I did delete the old dlls but kept the Project and Editor files in place, and it failed, I know it's Unity cache fault, just wanted to point it out. Hopefully this is still a blank project template so I didn't lose anything
Sorry for the late update, the ORK Editor was throwing a bunch of reflection errors and I was getting a blank editor window. Maybe I need to delete the asset store cache and download it again?
I moved back to 2018.3.1 though
I'm reviving this thread because I have plans to start building the starter kits that will help new comers to get them started with the ORK Framework.
I will post the roadmap in the following days. Stay tunned!
I'm jumping in not because of the paid change model, but because I'm shocked I can´t even download from the asset store the version I paid for in the past. My only criticism to GIL is that he doesn't quit listen to his users. If you pay attention to…
And yet this package is still sold on the Asset Store miss leaning newbies thinking they'll get a bridge between Playmaker and ORK Framework. I already wrote Unity's asset store team to take the packages down, I'm just another username to them.
I don't want to be a bummer here but as @gameislove already stated previously the ORK Framework was not designed for Multiplayer in the first place, to make it work with UNET or Photon it will require considerable source code changes
@euwarnii can you sharea screenshot of your custom control setup? I remember acrocatic using a modular approach (a separate script for each movement type) besides that it is for platforming type of movement.
@BradBecker back in the days I was planning to make some starterkits templates for ORK and place them on the asset store
Unfortunately between the real …