Is it possible to add in StreamingAssets as a source for assets in ORK3?
Have it so that you can define a specific name or one that contains certain naming elements or by specific subfolder path or both.

This way the player can import their own avatars or models into the built game by just giving the file a specific name or defining a path so it can be found within the StreamingAssets folder.

A check would need to be put into place if the file/path exists and if not resort to the fallback default assets.

This could then allow games to be easily mod-able.

Just thinking of possibilities.
Post edited by relenting_1 on
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