I found the following discussion in the forum. I would like to ask if ORK can integrate other third-person controllers with state values, weapons, and equipment program bridges. Is there any related tutorial?
There's no specific tutorial for it and the implementation naturally comes down to what should be integrated and with which 3rd party solution.
Generally, you'll have to get ORK's data (e.g. combatants via their game objects) and do what you need done on them.
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
If you're enjoying my products, updates and support, please consider supporting me on
It looks like you're new here. If you want to get involved, click one of these buttons!
Makinom Tips, Tricks & Tutorials
ORK Tips, Tricks & Tutorials
Do wait times carry through scenes?
What's the best way to give player upgrades to choose from after defeating a monster?
Select Skin with other color
ORK 3 Development Updates
Grid move for larger combatants
Who's Online (4)
© 2015 Gaming is Love e.U.