edited January 19 in ORK Support
I was wondering is it possible to design advance AI system for NPCs, that they play the game by themselves.

I want villagers(AI) to gather materials and sell to crafters(AI) to craft goods. Then merchants buy the goods from crafters and they sell goods back to villagers. Player combatant can also interfere this process too.

Is it possible to sell and trade items between AI combatants?
Is it possible that NPCs to craft items for themselves using materials when the stock drop?

Thanks.
Post edited by Malith on
  • I think that should all be possible using the event system - complex, but possible.

    If your NPCs are combatants, you can do all the checks and changes as you'd for the player, e.g. checking inventory (stock), crafting (e.g. Use Recipe node), movement, etc.
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