I finished tutorial 47 but during testing, I found a problem. While interacting with the workbench and selecting "Create stuff" an empty menu popped out, instead of the one that lists the Crafting Types.
I double-checked all my work, run the demo, and found that it worked fine. I compared all my settings with the demo's and found no differences.
Finally, I managed to make it run properly. On startup, I selected "New" instead of loading from a previous save slot, as I had been doing up to that point.
This seems quite strange... why would the crafting system menus behave like that with saved games? Is there something relative to that, which I should keep in mind?
I' using Unity 2019.3.15f1 and ORK 2.29.3.