I want to stop the player being able to progess any further unless a person is in the group. Is there an event for this?
edited January 31
Depends on your setup.
When using battle end events to collect the exp/loot, you can do a check there and use a
Clear Battle Gains
node to remove exp rewards.
You can also use the experience reward's chance settings for that. Using a formula, you can check the player's group for that combatant and return a chance of 0 otherwise.
Post edited by gamingislove on
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